Tuesday, December 13, 2005

For my head:- the objects

Objects??????
Am having problems with the objects. You reach an object and at the moment to indicate that the object is active it spins. I can make the object then follow the character however I am unable for the character to then let go of an object should the user change their mind. One possable way out of this is when the character reaches an object the description comes up and you then have the choice of sending the object to the mirror. Should the viewer send more then one object to the mirror they then have the choice of which object to pick up and walk through with. Could have a shelf with them all lined up on. But how do you take one with you????

As the whole point of this game is that your choice of object indicates where you go in the next level, so to speak then this is really quite important.......

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